ODIAN Launcher
The desktop launcher for ODIAN. It signs an operator in with their site's Keycloak account, installs ODIAN from the site (or from an ODIAN drive), forces an update before launch while the site is reachable, and runs ODIAN fully offline otherwise.
| Part | Where | Stack |
|---|---|---|
| Hub UI | src/ |
Svelte 5 + Vite, bundled fonts, no network requests of its own |
| Backend | src-tauri/ |
Tauri 2 (Rust): commands and events in docs/CONTRACT.md |
| Installer | crates/odian-packs/ |
Rust port of the pack format v1 (ODIAN_MCP_Server/src/odian_packs) |
Develop
npm install
npm run dev # the hub in a normal browser, with a mock backend (?scenario=…)
npm run tauri dev # the real launcher window
npm run check # svelte-check
cargo test --workspace # Rust tests (needs ~/.cargo/bin on PATH)
Build the Windows setup (NSIS):
npm run tauri build
How it finds the site
On first run the launcher reads site.json next to its executable and copies it
into its settings (%APPDATA%\fr.odian.launcher\settings.json). Operators can
change the addresses later in Settings. See site.example.json:
{ "name": "ODIAN test site", "site_url": "http://192.168.1.41:30097", "mcp_url": "http://192.168.1.41:30091" }
site_url: the site's update service (/v1/health, versions, packs).mcp_url: the site's MCP, which runs the Keycloak desktop sign-in (/auth/desktop/start,/auth/desktop/exchange).
On an operator PC
<install_dir>\ D:\ODIAN when a D: drive exists, else C:\ODIAN
versions\<v>\ app, API, tile server and runtime files for one version
data\db\<snapshot>\ database dumps restored into the local Postgres
data\tiles\<style>\<dataset>\ tiles
data\src\ source files
state\launcher.json install id, installed version, last operator
state\notes\<v>.md patch notes, for offline reading
The site token lives in Windows Credential Manager under "ODIAN Launcher", one entry per site URL. The install id is generated on the PC the first time it saves its state, so a cloned drive never carries one.
The local stack
launch starts four processes, all on 127.0.0.1, in this order, each waiting for the previous one:
| Process | Port | Working dir | Ready when |
|---|---|---|---|
Postgres (versions\<v>\runtime\pgsql) |
55432 | state\pg |
pg_ctl start -w returns |
Engine API (versions\<v>\api\odian_api.exe) |
18080 | state\api |
GET /health answers |
Tile server (versions\<v>\tile_server, runtime\python) |
18081 | state\tiles |
GET /health answers |
ODIAN (versions\<v>\Odian\x64\MinGW-Release\Odian.exe) |
— | state\client |
still running after 3 s |
- Every process starts from a clean environment (Windows basics plus the ODIAN
variables set in
src-tauri/src/stack.rs), without a console window, inside one Job Object, so nothing outlives the launcher. - Odian.exe and the API read and write relative to their working directory.
state\clienttherefore holds junctionsassetsandshadersinto the version folder, andversions\<v>\is never written. - The tile server runs cache-only (
ODIAN_TILE_CACHE_ONLY=1) from a generatedstate\tiles\datasets.json, and the client runs withODIAN_OFFLINE=1. - ODIAN signs in as the last operator through the local API's
/auth/mint. The mint secret and the Postgres password are generated on the PC and kept instate\launcher.json. - When Odian.exe closes, the rest stops in reverse order; Postgres stops with
pg_ctl stop -m fast.